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Myth on XBOX 360!



On Mar 19, 2006, at 14.59, casey dunn wrote:

music only..
http://www.twonkyvision.de/UPnP/devices.html#media-players
http://www.flickr.com/photos/stephbu/sets/1637080/

Progress is progress! :)


Check out Transcode360 for some background on why this isn't easy.  (short story: Just because it plays in MCE doesn't mean the 360 will play it)
http://forums.xbox-scene.com/index.php?showtopic=497340

Doesn't the 360 require everything to be transcoded to WMV before playback? And does "everything" include MPEG-2? Because, it would kind of suck to have to have your Myth system transcode all your recordings just to watch them. The loss of quality, oh the humanity! And I could only imagine what kind of power this would take for high-def recordings.


Projects are getting there though...
http://lists.gnu.org/archive/html/gmediaserver-devel/2006-01/msg00009.html

Totally nifty. Though I imagine making Myth masquerade about as WinXPMCE is going to take a lot of work before it reaches functionality near what a dedicated front-end can do. Does MCE do commercial flagging? And I bet the commercial flags are a bit different from those of Myth. Still, not to say this is a worthless experiment. I'd love to see what these guys could come up with.

I hate to be a formatting nazi, but please don't top-post. In cases such as these, it was a little confusing if you were replying to me or not. Just try to do some in-line reply.


On 3/19/06, Kichigai Mentat <kichigai (at) comcast.net> wrote:

> stirring this one back up because I found an xbox 360!  The 360 has a
> media interface for talking to PCs running MCE.  Is this really just
> uPNP with some sort of signature?  It would be excellent to be able to
> trick the 360 into thnking the backend was an MCE box.
Wouldn't that require the use of Microsoft code? As far as I'm aware
(and it is possible I'm wrong) no one has MythTV speaking WinXP MCE,
and I don't know if anyone knows how to do it yet (except Microsoft) 

I stand corrected on the limitations.

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